Changes

</table>
== Changing the Statistics of the Random City ==
Open the variables dialog in the first section and see all the variables defined by the wizard for the random city scene. Edit and change the definition of the following variables:
{| class="wikitable"
|-
! scope="col"| Variable Name
! scope="col"| Original Definition
! scope="col"| New Definition
|-
| building_base_min
| 10
| 15
|-
| building_base_max
| 20
| 25
|-
| building_height_min
| 5
| 30
|-
| building_height_max
| 20
| 60
|}
<table>
<tr>
<td> [[Image:TER L5 var.png|thumb|left|550px|The variables dialog showing the new parameters of the random city scene.]] </td>
</tr>
</table>
After updating the variables, the new city scene starts to look like an urban canyon:
 
<table>
<tr>
<td> [[Image:TER L5 Scene4.png|thumb|left|720px|The geometry of the random city after changing the building statistics.]] </td>
</tr>
</table>
You can rotate the view of your project workspace using the right mouse button (RMB). Right-click on any blank space and drag the mouse around to rotate the view. When you release the RMB, you return to the normal view mode. The figure below shows a rotated view of the random city so you can see the transmitter.
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