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EM.Tempo

62 bytes added, 13:27, 30 August 2016
/* Building the Physical Structure in EM.Tempo */
== Building the Physical Structure in EM.Tempo ==
Your physical structure in EM.Tempo can be made up of several geometric objects with different material compositions. EM.Tempo groups your geometric objects in the project workspace based on their material type. All the objects belonging to the same material group share the same color and same material properties. EM.Tempo's material types are divided into seven categories:
{| class="wikitable"
Click on each category to learn more details about it in the [[Glossary of EM.Cube's Materials & Physical Object Types]].
=== Organizing the Physical Structure by Material Groups === EM.Tempo groups your geometric objects in the project workspace based on their material type. All the objects belonging to the same material group share the same color and same material properties. Under each material node in the navigation tree, you can create new material groups of the same type but with different properties such as color, texture, or electric and magnetic constitutive parameters. These material groups are used to organize both the geometric objects you draw in the project workspace and those you import from external CAD model files.
Once a new material node has been created on the navigation tree, it becomes the "Active" material group of the project workspace, which is always listed in bold letters. When you draw a new geometric object such as a box or a sphere, its name is added under the currently active material type. There is only one material group that is active at any time. Any material can be made active by right clicking on its name in the navigation tree and selecting the '''Activate''' item of the contextual menu. It is recommended that you first create material groups, and then draw new objects under the active material group. However, if you start a new EM.Tempo project from scratch, and start drawing a new object without having previously defined any material groups, a new default PEC group is created and added to the navigation tree to hold your new object.
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