<table>
<tr>
<td> [[Image:PROP20B.png|thumb|350px400px|Two building objects, one cubic and the other cylindrical.]] </td><td> [[Image:PROP20C.png|thumb|350px400px|The default mesh of the two building objects.]] </td>
</tr>
</table>
[[Image:prop_manual-29.png|thumb|350px|EM.Terrano's Mesh Settings dialog.]]
[[Image:prop_manual-29A.png|thumb|350px|EM.Terrano's Tessellation Options dialog.]]
=== Viewing & Modifying the SBR Mesh ===
Note that unlike [[EM.Cube]]'s other computational modules that express the default mesh density based on the wavelength, the resolution of the SBR mesh generator is expressed in project length units. The default edge length value of 100 units might be too large for non-flat objects. You may have to use a lower value to capture the curvature of your curved structures adequately.
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<table>
<tr>
<td> [[Image:prop_manual-29.png|thumb|350px|EM.Terrano's Mesh Settings dialog.]] </td>
<td> [[Image:prop_manual-29A.png|thumb|350px|EM.Terrano's Tessellation Options dialog.]] </td>
<td> [[Image:PROP20C.png|thumb|400px|The refined mesh of the two building objects with edge length of 10m and curvature angle of 10°.]] </td>
</tr>
</table>
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=== SBR Simulation Types ===