Changes

Glossary of EM.Cube's CAD Tools

0 bytes added, 22:01, 5 July 2016
A pyramid object exploded into its constituent faces. One face has been selected and subsequently removed.
 
==Slice Tool==
 
[[File:slice_tool_tn.png]] '''Menu → Tools → Transform → Slice'''
 
KEYBOARD SHORTCUT: None
 
FUNCTION: Splits one or more selected objects into two parts along a specified slice plane
 
TO SLICE AN OBJECT SELECTION:
 
# Activate the '''Slice Tool'''.
# Click on the object(s) you want to slice one by one and press the '''Enter Key''' when done.
# Next, you have to establish the slice plane. Left-click on a point in the project workspace to specify the first anchor of the slice plane. By default, the slice plane is perpendicular to the current work plane.
# As you drag the mouse around, a ghost of the slice plane will appear rotating about the anchor point. Left-click a second point in the project workspace to fix the slice plane.
# The original selected objects are not replaced with sliced objects.
 
 
As a result of the slice operation, solids are sliced into smaller generic [[Solid Objects|solid objects]], surfaces are sliced into smaller generic [[Surface Objects|surface objects]] and curves are sliced into smaller generic [[Curve Objects|curve objects]].
 
 
SPECIAL CASES OR EXCEPTIONS: You can define the slice plane alternatively using three snap points of the object to be sliced. Once the Slice Tool is enabled, click on three snap points of the selected object one by one to form the three-point slice plane.
 
PYTHON COMMAND:
 
slice(object,x0,y0,z0,uX,uY,uZ)
 
 
<b>Trimming Objects</b>
 
You have the option to keep only one of the two split parts resulting from a slice operation if you wish so. While dragging the slice plane, if you hold the keyboard's '''Ctrl Key''' down at the time of the left mouse click, the part on the positive side of the slice plane is preserved and the other part is discarded. If you hold the keyboard's '''Alt Key''' down at the time of the left mouse click, the part on the negative side of the slice plane is preserved and the other part is discarded.
 
[[File:slice4_tn.png|Explode]] [[File:slice5_tn.png|Explode]] [[File:slice6_tn.png|Explode]]
 
Selecting the first, second and third points of the slice plane on the edges of a box object.
 
[[File:slice7_tn.png|Explode]] [[File:slice8_tn.png|Explode]]
 
Selecting the two points of the slice line on the edges of a circle strip object.
 
[[File:slice9_tn.png|Explode]]
 
Selecting the split point on a curve object.
==Extrude Tool==
[[File:cad_manual-60_tn.jpg|revolve sample 4]]
 
==Fillet Tool==
 
[[File:fillet_tool_tn.png]] '''Menu &rarr; Tools &rarr; Basic &rarr; Fillet'''
 
KEYBOARD SHORTCUT: None
 
FUNCTION: Adds rounded bevels to hard-angled corners of one or more surface or [[Curve Objects|curve objects]]
 
TO REVOLVE AN OBJECT:
 
# Activate the '''Fillet Tool'''.
# Click on the object(s) you want to fillet one by one and press the '''Enter Key''' when done.
# A dialog pops up on the lower right corner of the screen where you can change the type of fillet or fine-tune the fillet radius.
# The default option is a circular arc fillet with a radius of 10 project units. You may choose another fillet type: Linear (Chamfer), G1, G2 or G3 Blend.
# Make sure to click the OK button of the Fillet Dialog to finalize the operation.
 
 
SPECIAL CASES OR EXCEPTIONS:
 
 
PYTHON COMMAND:
 
fillet(object,radius)
 
 
[[File:fillet_tn.jpg|fillet]]
==Skin Tool==
[[File:sweep-tool_tn.jpg|PIPE TOOL]]
 
==Slice Tool==
 
[[File:slice_tool_tn.png]] '''Menu &rarr; Tools &rarr; Transform &rarr; Slice'''
 
KEYBOARD SHORTCUT: None
 
FUNCTION: Splits one or more selected objects into two parts along a specified slice plane
 
TO SLICE AN OBJECT SELECTION:
 
# Activate the '''Slice Tool'''.
# Click on the object(s) you want to slice one by one and press the '''Enter Key''' when done.
# Next, you have to establish the slice plane. Left-click on a point in the project workspace to specify the first anchor of the slice plane. By default, the slice plane is perpendicular to the current work plane.
# As you drag the mouse around, a ghost of the slice plane will appear rotating about the anchor point. Left-click a second point in the project workspace to fix the slice plane.
# The original selected objects are not replaced with sliced objects.
 
 
As a result of the slice operation, solids are sliced into smaller generic [[Solid Objects|solid objects]], surfaces are sliced into smaller generic [[Surface Objects|surface objects]] and curves are sliced into smaller generic [[Curve Objects|curve objects]].
 
 
SPECIAL CASES OR EXCEPTIONS: You can define the slice plane alternatively using three snap points of the object to be sliced. Once the Slice Tool is enabled, click on three snap points of the selected object one by one to form the three-point slice plane.
 
PYTHON COMMAND:
 
slice(object,x0,y0,z0,uX,uY,uZ)
 
 
<b>Trimming Objects</b>
 
You have the option to keep only one of the two split parts resulting from a slice operation if you wish so. While dragging the slice plane, if you hold the keyboard's '''Ctrl Key''' down at the time of the left mouse click, the part on the positive side of the slice plane is preserved and the other part is discarded. If you hold the keyboard's '''Alt Key''' down at the time of the left mouse click, the part on the negative side of the slice plane is preserved and the other part is discarded.
 
[[File:slice4_tn.png|Explode]] [[File:slice5_tn.png|Explode]] [[File:slice6_tn.png|Explode]]
 
Selecting the first, second and third points of the slice plane on the edges of a box object.
 
[[File:slice7_tn.png|Explode]] [[File:slice8_tn.png|Explode]]
 
Selecting the two points of the slice line on the edges of a circle strip object.
 
[[File:slice9_tn.png|Explode]]
 
Selecting the split point on a curve object.
==Fill Tool==
The resulting merged NURBS curve with the combine nodes.
 
==Fillet Tool==
 
[[File:fillet_tool_tn.png]] '''Menu &rarr; Tools &rarr; Basic &rarr; Fillet'''
 
KEYBOARD SHORTCUT: None
 
FUNCTION: Adds rounded bevels to hard-angled corners of one or more surface or [[Curve Objects|curve objects]]
 
TO REVOLVE AN OBJECT:
 
# Activate the '''Fillet Tool'''.
# Click on the object(s) you want to fillet one by one and press the '''Enter Key''' when done.
# A dialog pops up on the lower right corner of the screen where you can change the type of fillet or fine-tune the fillet radius.
# The default option is a circular arc fillet with a radius of 10 project units. You may choose another fillet type: Linear (Chamfer), G1, G2 or G3 Blend.
# Make sure to click the OK button of the Fillet Dialog to finalize the operation.
 
 
SPECIAL CASES OR EXCEPTIONS:
 
 
PYTHON COMMAND:
 
fillet(object,radius)
 
 
[[File:fillet_tn.jpg|fillet]]
==Polygonize Tool==
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