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EM.Illumina

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/* An EM.Illumina Primer */
=== EM.Illumina in a Nutshell ===
EM.Illumina is a 3D electromagnetic simulator for modeling large free-space structures. It features a high frequency asymptotic solver based on Physical Optics (PO) for simulation of electromagnetic scattering from large metallic structures and impedance surfaces. You can use EM.Illumina to compute the radar cross section (RCS) of large target structures like aircraft or vehicles or simulate the radiation of antennas in the presence of large platforms.
EM.Illumina provides a computationally efficient alternative to full-wave solutions for extremely large structures when full-wave analysis becomes prohibitively expensive. Based on a high frequency asymptotic physical optics formulation, it EM.Illumina assumes that a source like a short dipole radiator or an incident source generates plane wave induces currents on a metallic structure, which in turn reradiate into the free space. In the case of an impedance surface, both surface electric and magnetic current are induced on the surface of the scatterer. A challenging step in establishing the PO currents is the determination of the lit and shadowed points on complex scatterer geometries. Ray The conventional physical optics method (GO-PO) uses geometrical optics ray tracing from each source to the points on the scatterers to determine whether they are lit or shadowed is . But this can become a time consuming taskdepending on the size of the computational problem. To avoid this difficultyBesides GO-PO, EM.Illumina's simulator uses also offers a novel Iterative Physical Optics (IPO) formulation, which automatically accounts for multiple shadowing effects. The IPO technique can effectively capture dominant, near-field, multiple scattering effects from electrically large targets.
=== Physical Optics As An Asymptotic Technique ===
 
Many larger-scale electromagnetic problems deal with the modeling of radar scattering from large metallic structures (targets like aircraft or vehicles) or the radiation of antennas in the presence of large scatterer platforms. Although a full-wave analysis of such open-boundary computational problems using the method of moments (MoM) is conceptually feasible, it may not be practical due to the enormous memory requirements for storage of the resulting moment matrices. To solve this class of problems, you may instead pursue asymptotic electromagnetic analysis methods.
Asymptotic methods are usually valid at high frequencies as <math>k_0 R = 2\pi R/\lambda_0 >> 1</math>, where R is the distance between the source and observation points, k<sub>0 </sub> is the free-space propagation constant and &lambda;<sub>0 </sub>is the free-space wavelength. Under such conditions, electromagnetic fields and waves start to behave more like optical fields and waves. Asymptotic methods are typically inspired by optical analysis. Two important examples of asymptotic methods are the Shoot-and-Bounce-Rays (SBR) method and Physical Optics (PO). The [[SBR Method|SBR method]], which is featured in [[EM.Cube]]'s [[Propagation Module]], is a ray tracing method based on Geometrical Optics (GO). An SBR analysis starts by shooting a number of ray tubes (or beams) off a source. It then traces all the rays as they propagate in the scene or bounce off the surface of obstructing scatterers. The uniform theory of diffraction (UTD) is used to model the diffraction of rays at the edges of the structure.
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