Changes

EM.Terrano

224 bytes added, 14:48, 24 July 2015
/* Running an SBR Simulation */
Unlike [[EM.Cube]]'s other computational modules, the density or resolution of EM.Terrano's surface mesh does not depend on the operating frequency and is not expressed in terms of the wavelength. Its sole purpose is to discretize curved and irregular scatterers into flat facets and linear edges. Therefore, geometrical fidelity is the only criterion for the quality of an SBR mesh. It is important to note that discretizing smooth objects using a triangular surface mesh typically creates a large number of small edges among the facets that are simply mesh artifacts and should not be considered as diffracting edges. For example, each rectangular face of a cubic building is subdivided into four triangles along the two diagonals. The four internal edges lying inside the face are obviously not diffracting edges. A lot of subtleties like these must be taken into account by the SBR solver to run accurate and computationally efficient simulations.
 
<table>
<tr>
<td> [[Image:PROP20B.png|thumb|350px|Two building objects, one cubic and the other cylindrical.]] </td>
<td> [[Image:PROP20C.png|thumb|350px|The default mesh of the two building objects.]] </td>
</tr>
</table>
[[Image:prop_manual-29.png|thumb|350px|EM.Terrano's Mesh Settings dialog.]]
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