* After changing the settings, use the {{key|Apply}} button to make the changes effective while the dialog is still open.
Most outdoor and indoor propagation scenes include a flat ground at their bottom, which bounces incident rays back into the scene. [[EM.Cube]]'s [[Propagation Module]] Terrano provides a global flat ground at z = 0. The global ground indeed acts as an impenetrable surface that blocks the entire computational domain from the z = 0 plane downward. It is displayed as a translucent green plane at z = 0 extending downward. The color of the ground plane is always the same as the color of the ray domain. The global ground is assumed to be made of a homogeneous dielectric material with a specified permittivity ε<sub>r</sub> and electric conductivity σ. By default, a rocky ground is assumed with ε<sub>r</sub> = 5 and σ = 0.005 S/m. You can remove the global ground, in which case, you will have a free space scene. To disable the global ground, open up the "Global Ground Settings Dialog" dialog, which can be accessed by right clicking on the '''Global Ground''' item in the Navigation Tree and selecting '''Global Ground Settings... '''Remove the check mark from the box labeled '''"Include Half-Space Ground (z<0)"''' to disable the global ground. This will also remove the green translucent plane from the bottom of your scene. You can also change the material properties of the global ground and set new values for the permittivity and electric conductivity of the impenetrable, half-space, dielectric medium. '''Do not forget to disable the global ground if you want to  {Note|To model a free -space propagation scene, you have to disable EM.Terrano'''s default global ground.}}
=== Buildings, Terrain & Obstructing Blocks ===