Changes

EM.Terrano

1 byte removed, 13:19, 2 June 2015
/* Anatomy of a Propagation Scene */
== Anatomy of a Propagation Scene ==
[[Image:PROP14(1).png|thumb|250px|The Navigation Tree of EM.Terrano]].
A typical propagation scene in EM.Terrano consists of several elements. At a minimum, you need a transmitter (Tx) at some location to launch rays into the scene and a receiver (Rx) at another location to receive and collect the incoming rays. A transmitter and a receiver together make the simplest propagation scene, representing a free-space line-of-sight (LOS) channel. A transmitter is one of [[EM.Cube]]'s several source types, while a receiver is one of [[EM.Cube]]'s several observable types. A simpler source type is a Hertzian dipole representing an almost omni-directional radiator. A simpler observable is a field sensor that is used to compute the electric and magnetic fields on a specified plane.
Impenetrable, penetrable and terrain surfaces and penetrable volumes represent buildings, blocks or objects that obstruct the propagation of electromagnetic waves (rays) in the free space. What differentiates them is the types of physical phenomena that are used to model their interaction with the impinging rays.
 
[[Image:PROP14(1).png|thumb|250px|The Navigation Tree of EM.Terrano]].
=== The Various Types Of Surfaces & Blocks ===
28,333
edits